About the nomination
This nomination presents militants in which the study of the world or immersion in the plot play no less, and sometimes a much more significant role than the battle directly directly. These games are considered to be poppy, but it is they who set sales records and move the entire industry forward.
Tenth place – Far Cry 3
Far Cry – Perhaps one of the most controversial series in the entire industry and also the most unstable. The players threw either in the Stone Age or the colorful post -apocalypse, and the genre varied from a fantastic horror to a parody comedy. But these are all chimeras, experiments, Ubisoft attempts to repeat the success of a truly hit third part. Only now there is a catch: Far Cry 3 , Perhaps I squeezed out the maximum out of my gameplay formula.
In fact, everything that the “anniversary” did was transferred their own Assassin’s Creed on the rails of the first -person shooter. There is a map with enemy camps, and the towers that open it, and relatively casual, but in general a pleasant stealth, and pumping, which makes you think about yourself exactly so that the choice does not become a burden. Oh yes, do not forget about the unexpectedly worked out (by the standards of Far Cry) script and Vaas Montenegro, who so successfully imitated Joker that he himself became a rather popular villain. And in contrast to the extremely controversial second part, all this worked just perfectly, returning Far Cry to the Pantheon blockbusters. Then it was just necessary to regularly refill the car to make money, which Ubisoft is still engaged in this day.
Ninth place –Bioshock infinite
The more praised Infinite , the more she has critics. Say, Ken Levin deceived everyone, Hut of a bastard. Gameplay in BIOSHOCK From the first two parts, it has not changed much, and rare innovations are either insignificant, such as, for example, skiing on a hook, or aimed at providing the gameplay. Take the same Elizabeth that throws the player with supplies or builds all kinds of useful things. And of all superpowers, only two or three are truly useful.
Well, it is hard to challenge these theses, and that is why Infinite did not fall into our Top Shuters Top. But how is the adventure action movie she is great. The air city of Colombia is one of the most original and fascinatingly beautiful places in games. The aesthetics of dieselpank and the “roaring twenties” here echoes hypertrophied American patriotism, which is perfectly justified by the plot.
And yes, this plot … Its charm is not in unexpected turns and not in the finale that someone can predict from afar, but in the variety of topics. Guilt and forgiveness, empathy and xenophobia, freedom of choice and adamantness of fate – all this is intertwined in the history of the private detective Devitt, who once accepted the order from a strange client. And all this is framed with a brilliant production and sometimes rather original gameplay situations. Yes, you will curse the prefinal defense of the airship with the last words, but everything that will follow it, with a high probability will scream into your soul.
Eighth place —Horizon zero dawn
IN Horizon It is very difficult not to fall in love, although it provides a lot of opportunities to get out of its networks. It has an almost dead and empty world, which it makes no sense to explore, very mediocre side quests, and characters, except for a red -haired Ela, lacks charisma. But all this you are likely to realize the post -fact, after filling several dozen robosaurs, and solve all the secrets of the deceased civilization.
It's amazing how Guerilla Games , which has almost all its existence sawed a purebred fps Killzone , I did something so far from corridor shooters. Of course, Horizon also needs to be shot, but rarely and apt. This seems to be the first game in which onions is not a tribute to a strange trend (remember how they were shoved everywhere in the early 2010s), and the basis of key gameplay mechanics. For many minutes you will spend, sitting in the bushes and aiming the desired point on the case of another iron image. The main thing is that the creature does not jerk – the necessary arrows end, and the details for craft are not so easy to find. But if the robot breaks, then you can drive it into a pre -installed trap.
Well, in addition to a well-implemented and integrated combat system, there are a very original setting post-post-post-post, still magnificent graphics and just a divine soundtrack, which makes his way to goosebumps from the very first notes.
Seventh place —The Legend of Zelda: Breath of the Wild
In our country, Zelda is not like they do not like, but rather simply do not know. And all due to the difficult and sad fate of Nintendo in Russia-it was not possible to gain a foothold on the market in the 90s due to various circumstances, and they scored into the zero at all. As a result, the Russian audience of Nintendo console is incomparably small compared to the fan base of the same PlayStation. So about influence The Legend of Zelda On the genre of adventure games, many know only from the videos on YouTube. But the full-scale launch of Switch in Russia and the noticeable excitement around its starting project finally allowed our players to evaluate what kind of Link is, and why in the west of his adventures all are written in boiling water.
And it turned out that Breath of the Wild delightful. This is a game that believes in the quick wits and independence of its user, and therefore from the very beginning gives him a whole world. And what a world! The Legend of Zelda interferes with game conventions and real laws of physics in sometimes rather unexpected proportions, which revives the almost forgotten sense of discovery. Wow, lightning beats in an iron sword! And what will happen if during a thunderstorm throw him under the feet of the enemy? To solve the riddle, you need to set fire to that thing with a red -hot ball. And what will happen if you just spill a fiery arrow into it? And such mechanics in Breath of the Wild in bulk. But there are still dungeons with riddles, battles with hefty bosses, a million and one collection item, cooking, etc.D. and t.p. In general, the most title breathing of freedom.
Sixth place —God of war
When someone says that developers from large studios are afraid to go at risk, some Corey Barlog cries out indignantly. For the success of the new God of War He set everything – his career, reputation and even personal life, because the period of active development coincided with the first years of his paternity, as a result of which the gamemeranean was constantly breaking between the house and the office. The transformation of a non-stop trash action action is almost into a drama, and besides, with a new camera and a converted combat system, a fan base could easily scare off. However, the bet played – the 2018 God of WAR became the most successful game in the franchise, overtaking even the chitlance third.
Creation Sony Santa Monica A year ago, everyone who is not lazy, and therefore we just go through key advantages. Firstly, Scandinavian mythology was not much widely represented where. Forget about Torah and Odin – God of War goes deeper. Secondly, Kratos itself has changed beyond recognition, turning from a walking meat grinder into a living person. Thirdly, the story about the eternal conflict of fathers and children clings, despite all its triviality. Fourthly, setting, as always in the series, at the height. And fifthly, the fighting falls in love with the first throw of the ax. Like a slasher God of war how good and gives pleasure almost on a tactile level. And together all these components are formed in one of the most sensational and deservedly successful games of recent years.
Fifth place —Sekiro: Shadows Die Twice
Where in the best action of a decade without "Souls"? It is in the 2010s that the hardcore projects of the studio Fromsoftware They blossomed, won the love of the general public and forced gamers to break so many keyboards that it would be enough for a small dump.
Sekiro: Shadows Die Twice – The last at the moment the game of Hideii Miyazaki. The branded handwriting of the master and his team is recognized in it without difficulty, but there are also enough pleasant innovations. A gloomy world full of monsters, and exhausting battles with bosses, familiar Dark Souls And Bloodborne , remained in place; But European fantasy setting replaced unintended Asian folklore. Japan of the late 16th century is drawn on the screen with the juicy bloody tones of clan feuds, and a laconic one -armed ninja, faithful to the master to the last breath, is good for the role of the protagonist as possible. The frontal battles with enemies diluted with stealth, which not only diversified the gameplay, but also greatly facilitated the hero’s path from one monster to another.
The battles themselves will deliver true pleasure to lovers of cold weapons. You really feel the katan in the hands of Okiriro: the weight of the blade, inertia, the time of barrel, block and counterattack – everything is thought out and transmitted as realistic as if your own fingers squeeze the sword. And for the dessert, the plot was stocked, which finally does not need to carefully look for, four options for the ending and unobtrusive, but curious philosophy. Sixty to seventy pleasant hours are provided … in any case, those who are not looking for easy ways.
Fourth place –UNCHARTED 4: A Thief’s End
Dangerous jungle, snowy mountains and endless deserts – trilogy Uncharted gave the players dozens of unforgettable hours. However, Amy Hannig could not put an end to the history of Neutan Drake. Instead, this was done by Neil Drakmann and Bruce Strely. Moreover, they did not only resign the hero in the best possible ways, but also created a real personal drama, adding the stories and characters of the heroes of the necessary depth.
Of course, the fascinating landscapes and spectacular chases have not gone anywhere. On the contrary, Drake was so many times in the balance of death, which sometimes seemed as if luck was about to leave him. And how many small details in this game: starting from bags of grain, lazily flooding to the side, if you make a hole in them, and ending with Madagascar mud.
UNCHARTED 4 is a feast for the eyes, however, the last part of the series stands out against the background of other projects of the last decade, not only graphics, but also skillfully told by history. Drakmann and Strely raised simple and understandable topics of the family and trust, as well as passions capable of destroying all this, and created from them the final worthy of the legendary treasure hunter.
Third place —Rd Dead Redemption 2
It seems only Rockstar (and kodzima) can afford to spend seven years and tens of millions of dollars on the game "not for everyone". Red Dead Redemption 2 -This is to some extent the game analogue of the film "Once in … Hollywood" Quentina Tarantino. A very unhurried, almost countless and highly American work that requires you to attentiveness, involvement and some kind of training, at least moral. In RDR 2 it will not work just drive 40 minutes after work. No, please postpone all things and completely immerse yourself in the misadventures of Arthur Morgan. Some exactingness is quite naturally scaring away, and they throw the game shortly after the prologue, realizing that this is not “GTA about cowboys” at all.
But the one who nevertheless tunes down at the right pace and will measure the process measuredly will be generously rewarded. In Red Dead Redemption 2, the most elaborated world is probably in the history of the game industry. The developers have invested an incredible amount of resources in the most seemingly insignificant details, such as the light passes through the earlobes of the heroes, but together they develop in a certain illusion.
On the screen the Lucky Barry Casino real wild West, America of the late nineteenth century in miniature. In cities and forests, life is in full swing, which sometimes does not care about what the player is doing there. And he can do anything – at least track down the legendary bear, at least catch a cursory criminal, at least rescue a stranger from trouble. And how much secrets are scattered in RDR 2 – do not count. There is a vampire that terrorizes the southern town, and the escaped robot, and as many as two UFOs-something unique will be found behind each bush, there would be a desire to find.
Second place —The Last of US
Naughty Dog – One of the two studios that takes two positions in the top at once. As well as one of the two studios that managed to give a game a game on the previous generation of consoles, which will remain one of the main hits of the generation of the outgoing. The Last of Us – This is perhaps the main brainchild of the Drakmann team, their Magnum Opus. The project in which the narrative and gameplay are inextricably linked, the very perfect hybrid of the game and cinema, which many developers dream of, but units can create. And all that the authors of Uncharted had to do is change tonality, add craft, strengthen stealth, pour a drop of horror and plunge a whole canister of drama. Moreover, immediately, from the first minutes, so that the user has already opening the credits with a lump in the throat. To know what American slides await him.
But The Last of US is good not only in history and characters – gameplay in it at the highest level. Stealth is variable and is by no means as casual as in most mainstream militants, and such a fierce, brutal, almost tactile hand -to -hand Maiden cannot be found anywhere else. The developers lifted the bar for themselves so high that we are waiting for the sequel with anticipation and caution. However, the Naughty Dog has repeatedly surpassed all the expectations.
First place – Grand Theft Auto v
At the beginning of the zero, Rockstar practically created the action genre in the open world and has been holding leadership in it for almost two decades, leaving any imitators easily (it will not turn to call someone a competitor). AND GTA v – The best confirmation of this. A game that came out almost seven years ago and still remains one of the most popular on any platform. A game that set several sales records in the first few days after the release. A game that changed everything, without changing, in fact, nothing.
After all, GTA V is to some extent the reincarnation of San andreas, only with pleasant shooting, convenient driving and for a century spelled out a plot that has no desire to ignore. But more and no more, because the basic formula worked flawlessly in 2004 and works fine now. Just decorate it with details.
GTA V is a giant monolith, the significance of which cannot be recognized whether you like it or not.
And what action would you replenish this list? Tell us in the comments!
Award Winning Produce
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